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Discussion on: Image 104 - "street fighter"

Discussion, revisions and constructive criticisms of Image 104 - "street fighter"

Original - Campbell Keith (cam)
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Revision: 1 - Andy Leach (RedAndy)
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Photographers Note:
A fighting cock on the streets of Manila.
I didn't want to crop it too square, but I think the piece of white litter to the right of the cockerels head might be a little distracting.
Should I just clone it out?
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Andy Leach (RedAndy)
Msg: #1


June 9th 2005
00:59:24
Hi Keith,

fantastic colours on that bird, nice image.

This is the first workshop I've done on an image of yours so you should know that I'm no master photographer ( in case you haven't seen any of my images! ), you'll need to take everything I say, interpret it as you see fit and discard whatever doesn't suit :o)

I wasn't too bothered by the white litter, but I did find my eyes pulled into the shop in the background. That's probably because of the converging lines/tunnel effect from the green meshes - a shot taken from further to the right, coming more into the face of the bird would probably have removed that problem, and the white litter as well :-) The only other thing was the feet of the bird, they look a little chopped off, I'd have preferred to have lost some of the shop and have got the complete bird instead.

With that in mind here are two quick revisions. I think I prefer the second - 'chicken panorama' if you will - even though it keeps the white litter, it removes the distraction of the shop completely and brings me more into the cock's world. The first keeps more of the image and more of the background distraction - you could try darkening the background more to see if it helped (?).
[Edited: 01:02 - RedAndy - grammaticaly challenged text]

Revision: 1
Andy Leach (RedAndy)
Andy Leach (RedAndy)
Msg: #2


June 9th 2005
01:00:09

Revision: 2
Andy Leach (RedAndy)
Bob Wallace (BobTrips)
Msg: #3


June 9th 2005
12:03:13
I agree with Andy's observations.  Let me offer some other ideas about how to get more from you image.

I'd say the big problem is that the cock doesn't stand out enough from the background.  I did a more modest crop to eliminate some distractions that I thought added nothing to the scene - in particular the light part at the top.  But I left the people in the background.  I think they add depth and another level of interest.  (Lots of good pictures have pictures and stories within pictures.)

Then I did some quick and dirty adjustments.  (I'll leave the hard work to you.)  I selected the darker parts of the bird and brightened them.  Then I darkened the background some, especially the metal roll up door.  That makes the bird stand out more to my eye.

Finally I boosted contrast and sharpened.  (Sometimes I boost contrast too much for some people.  Pick your favorite level.  ;o)

---
Looking at yours/mine side by side I think one could bring the bird out from the background even more by selective brightening/darkening.  Make the bird hit you in the eye and then later you'd let your eye wander to the scene in the back.  

I like this shot.  One could write a short story around it.
[Edited: 12:12 - BobTrips ]

Revision: 3
Bob Wallace (BobTrips)
Adrian Warren (AdrianW)
Msg: #4


June 10th 2005
10:13:01
Personally I'm happy with the exposure of the cockerel, the background is a little distracting though. I think a shallower DOF would have helped initially to isolate him from the background, but the good news is we can fake that up in Photoshop ;)
Adrian Warren (AdrianW)
Msg: #5


June 10th 2005
13:43:46
OK, I take that back - the exposure is good, with the exception of the few very bright patches on the rooster himself. Those are a little bit overdone, maybe half a stop under might have been better.

So, what have I done in this Workshop? First drew around the rooster with the Lasso, then NewLayerViaCopy. Then LoadSelection/Invert to get another layer with just the rooster on it.

Next I moved the Rooster only layer to the top. Then I chopped off a bit from the bottom, and applied GaussianBlur 7.5px to the background layer. Created a copy of that, then cut some more off the bottom, and applied Gaussian Blur and Hue/Saturation -10. Then copied again, cut some more off and did the same again (Blur/Sat).

The aim of the game is to simulate a shallower DOF than was actually there - I hope you like it :)

Revision: 4
Adrian Warren (AdrianW)
Campbell Keith (cam)
Msg: #6


June 20th 2005
20:49:14
Thanks guys,
I'm going for a combination of Bobs crop and Adrians shallow DOF (not as much though. I like to see a bit of "context").
I'll post it up when I can
Number Users: 4
Number of Posts: 6
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Versions

Revision: 4
Adrian Warren (AdrianW)

Revision: 3
Bob Wallace (BobTrips)

Revision: 2
Andy Leach (RedAndy)

Revision: 1
Andy Leach (RedAndy)